Try Throwing weapons if you want to be ranged. Melee need to get Phantom Strike ASAP and the passive tied to it The Stun component on this ability is great for all melee characters since it works on pretty much every monster in the game. I got Distort Reality when I was level 60+ on my Haruspex and mostly let it benefit from the +Skills on my gear. (Both) Distort Reality: Great ability for Spear Haruspex's but less great for Bow/Throwing. Stacking -Recharge Delay is how your make yourself insanely overpowered because it lets you always use Call of the Hunt. If you stack -Recharge Delay on your gear as best you can then you can greatly increase the up time of this ability on yourself and use it constantly instead of just on bosses. Using this along with Study Prey on a boss allows you to chunk off their HP with each attack. (Both) Call of the Hunt: Your Boss killer ability. The two passives in the skill tree above it are what make it very powerful. (Both) Art of the Hunt: This is an active buff that you cast on yourself and it will reserve some of your available Energy. The build basically revolves around using this debuff on enemies then destroying them. (Both) Study Prey: Short term debuff that you will want to put on all enemies before you stab them in the face or shoot them in the face. It's an active buff that you cast on yourself once then forget about unless it gets dispelled or you die. (Both) Trance of Convalescence: Definitely the best of the 3 trance abilities in Dream.
Max out the other two skills in the tree with Marksmanship, all in all this is a bit underwhelming since Anniversary Edition as it got a nerf. Throwing Weapons are a better choice than bows. (Bow & Throwing Only) Marksmanship: This is your left click ability. This allows me to easily make the large packs more manageable, by the time the feared enemies get back to me I already have a few enemies dead. I like to Phantom Strike into a large pack of enemies then use Spear Dance to fear some of them and Distort Reality to stun every remaining enemy around me. It deals decent damage to all enemies around you and fears them for a short duration. (Spear Only) Spear Dance: This is an Anniversary ability and one that I don't see many builds using (probably because when those guides were written the ability didn't exist).
I max this ability early along with the ability it's tied to. This ability has so many uses, it does amazing damage and AoE and is great for initiating fights, it's also a great escape tool if you're surrounded and can click on a far away enemy. (Spear Only) Phantom Strike: Your main damaging ability, I put it on Right Click. Some builds don't use this ability but I like it. (Spear Only) Takedown: This allows you to very quickly charge at an enemy like Phantom Strike and can be very useful in getting out of a group of enemies too if you are surrounded. I like to max it out but I don't put points into the final ability in the tree which is staff only. (Spear Only) Psionic Touch: This is your left click ability, essentially your auto attack. Since there are so many different abilities for this build I figured I should go over them individually and explain their uses. If you're a Spear Haruspex you'll want to put points into Psionic Touch in Dream but not continue up the tree very far since the other benefits are mostly for staves. With Bows or Throwing Weapons you will definitely want to max out the Marksmanship line in Hunting, Marksmanship will be your left click attack. With this build you're able to use Bows or Spears, I personally prefer Spear since I think it synergizes much better with Dream. It was nerfed a little bit with Anniversary edition but it is still insanely powerful. The Haruspex build in Titan Quest is a combination of Hunting/Dream and one of the most powerful ones. Put extra points into Strength so you can use gear More important if you're bowĪttributes: You will want to primarily put your points into Dexterity since you do Piercing Damage. Important Stats: - Recharge Delay to help keep Call of the Hunt up for longer. Primary Skills: Psionic Touch, Takedown, Phantom Strike, Spear Dance (Spear), Marksmanship (Throwing/Bow), Trance of Convalescence, Study Prey, Art of the Hunt, Call of the Hunt, Distort Reality